AFV-6 Stalker

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AFV-6 Stalker
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General data
WeaponsTurret-mounted autocannon and missile launcher

AFV-6 Stalker is an advanced fighting vehicle available in Hybrid Wars. Unlocked at the Marshall Islands.

Background[edit | edit source]

A next-generation infantry fighting vehicle able of keeping its own in a fight, the Stalker is designed for hit and run tactics, thanks to its high speed and excellent cross-terrain ability. The combination of an autocannon and multipurpose missiles makes it a versatile tool in any combat situation. One of its key selling points is the integrated radio system, allowing it to call airstrikes down on the go, automatically calculating coordinates.

Weapons[edit | edit source]

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Machine Gun Although considered obsolete, the machine gun is still commonly found on the battlefield. A high rate of fire and large magazine capacity allows for a sustained rate of fire and precisely destroying enemy attackers.
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Self-Guided Missiles A missile launch system, firing one projectile with a high explosive warhead. Highly damaging.

Abilities[edit | edit source]

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Acceleration System Destroys incoming missiles.
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Air Strike Surgical bombardment of the target area. Effective against clustered enemies. Requires upgrade to unlock.

Upgrades[edit | edit source]

Improvements
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Chemical booster
Automatically accelerates
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Fine injectors
+20% to acceleration speed
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Filtering system
+30% to acceleration speed
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Frontal armor pads
Doubles ramming damage
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Increased durability
+30% to health
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Reinforced frame
+70% to health
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Active frontal armor
Triples ramming damage
Primary
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Coupled magazines
+10% to ammo capacity
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External cooling system
+5% to rate of fire
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Recoil stabilizer
+10% to rate of fire
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Extended ammo rack
+20% to ammo capacity
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Jacketless ammo
+10% to damage
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Hollow-point ammunition
+15% to damage
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Precision munitions
Adds a chance to deliver a critical hit


Secondary
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Expanded magazines
+10% to ammo capacity
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External cooling system
+5% to rate of fire
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Recoil stabilizer
+10% to rate of fire
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Compact casing
+20% to ammo capacity
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Quick reload module
+15% to rate of fire
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Shock module
+20% to rate of fire
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Auxiliary capacitors
+100% damage
Superweapon
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Support link module
Unlocks the Superweapon
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Tracking module
Increases number of missiles fired
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Precision munitions
+100% to damage
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Phosphorous munitions
Ignites the target area
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Dedicated support group
Increases number of missiles fired
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HEAT charges
+150% to damage
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Fast response system
+100% to energy accumulation