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AFV-6 Stalker
Stalker
General data
WeaponsTurret-mounted autocannon and missile launcher

AFV-6 Stalker is an advanced fighting vehicle available in Hybrid Wars. Unlocked at the Marshall Islands.

Background[ | ]

A next-generation infantry fighting vehicle able of keeping its own in a fight, the Stalker is designed for hit and run tactics, thanks to its high speed and excellent cross-terrain ability. The combination of an autocannon and multipurpose missiles makes it a versatile tool in any combat situation. One of its key selling points is the integrated radio system, allowing it to call airstrikes down on the go, automatically calculating coordinates.

Weapons[ | ]

Frame483
Machine Gun Although considered obsolete, the machine gun is still commonly found on the battlefield. A high rate of fire and large magazine capacity allows for a sustained rate of fire and precisely destroying enemy attackers.
Frame560
Self-Guided Missiles A missile launch system, firing one projectile with a high explosive warhead. Highly damaging.

Abilities[ | ]

Frame351
Acceleration System Destroys incoming missiles.
Frame384
Air Strike Surgical bombardment of the target area. Effective against clustered enemies. Requires upgrade to unlock.

Upgrades[ | ]

Improvements
Frame816
Chemical booster
Automatically accelerates
Frame157
Fine injectors
+20% to acceleration speed
Frame90
Filtering system
+30% to acceleration speed
Frame91
Frontal armor pads
Doubles ramming damage
Frame92
Increased durability
+30% to health
Frame93
Reinforced frame
+70% to health
Frame94
Active frontal armor
Triples ramming damage
Primary
Frame39
Coupled magazines
+10% to ammo capacity
Frame900
External cooling system
+5% to rate of fire
Frame901
Recoil stabilizer
+10% to rate of fire
Frame972
Extended ammo rack
+20% to ammo capacity
Frame973
Jacketless ammo
+10% to damage
Frame974
Hollow-point ammunition
+15% to damage
Frame903
Precision munitions
Adds a chance to deliver a critical hit


Secondary
Frame159
Expanded magazines
+10% to ammo capacity
Frame831
External cooling system
+5% to rate of fire
Frame832
Recoil stabilizer
+10% to rate of fire
Frame979
Compact casing
+20% to ammo capacity
Frame900
Quick reload module
+15% to rate of fire
Frame901
Shock module
+20% to rate of fire
Frame872
Auxiliary capacitors
+100% damage
Superweapon
Frame864
Support link module
Unlocks the Superweapon
Frame866
Tracking module
Increases number of missiles fired
Frame867
Precision munitions
+100% to damage
Frame870
Phosphorous munitions
Ignites the target area
Frame872
Dedicated support group
Increases number of missiles fired
Frame873
HEAT charges
+150% to damage
Frame876
Fast response system
+100% to energy accumulation


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